About Me
Hello! I'm Will, and I've technically been making games as long as I can remember. One of my earliest memories is making what must have been an awfully balanced fantasy card game out of construction paper to share with my family. I eventually moved on to level-creation tools in games like Age of Empires II and TimeSplitters 2.
As a professional game designer, I have 8 years of experience and a Bachelor of Science in Simulation & Game Design. I have an extensive background working on systems-driven strategy games like ARA: History Untold. I've also created narrative-driven content for The Elder Scrolls Online. I'm passionate about creating and refining multi-layered systems that feel responsive while encouraging exploration, exploitation, and creativity.
While this portfolio highlights my experience as a Game Designer, I also enjoy photography, playing about six instruments, and reading (especially horror stories).
Education
2020
Simulation & Game Design
University of Baltimore
Studied the philosophy of game design along with a wide range of classes covering subjects such as scripting, coding, 3D Modeling, and graphic design. Completed higher-level courses on subjects such as creating a game engine and machine learning.
DLC & Live Project Updates
Warlords
Species Pack
1.1 (National Economy Screen)
1.2 (New Leader Confucius)
1.3 (Diplomacy Overhaul & Nukes)
1.4 (Balance)
Untold Scenarios
2.0 (Influence & Leader Overhaul)
Craglorn
Personal & School-Related Projects
(Personal Project)
Room 720
(School Project)
(Personal Project)
FPS Toolkit
(School Project)
(School Project)
(School Project)





