top of page

About Me

Hello! I'm Will, and I've technically been making games as long as I can remember. One of my earliest memories is making what must have been an awfully balanced fantasy card game out of construction paper to share with my family. I eventually moved on to level-creation tools in games like Age of Empires II and TimeSplitters 2.

As a professional game designer, I have 8 years of experience and a Bachelor of Science in Simulation & Game Design. I have an extensive background working on systems-driven strategy games like ARA: History Untold. I've also created narrative-driven content for The Elder Scrolls Online. I'm passionate about creating and refining multi-layered systems that feel responsive while encouraging exploration, exploitation, and creativity.

While this portfolio highlights my experience as a Game Designer, I also enjoy photography, playing about six instruments, and reading (especially horror stories).

Education

2020

Simulation & Game Design
University of Baltimore

Studied the philosophy of game design along with a wide range of classes covering subjects such as scripting, coding, 3D Modeling, and graphic design. Completed higher-level courses on subjects such as creating a game engine and machine learning.

DLC & Live Project Updates

gc4-supernova-release-logo-min.png

Warlords

Species Pack

Ara_Logo_NoBacground_edited.png

1.1 (National Economy Screen)

1.2 (New Leader Confucius)

1.3 (Diplomacy Overhaul & Nukes)

1.4 (Balance)

Untold Scenarios

2.0 (Influence & Leader Overhaul)

ESOButtonStart.png

Craglorn

Personal & School-Related Projects

Bloom Itch.Io Cover.png

Bloom

(Personal Project)

Room 720
(School Project)

ProfilePicture.jpg

Cosmic Gravity

(Personal Project)

FPS Toolkit
(School Project)

itchio COVER.png

Mysid Sim

(School Project)

bottom of page